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STR
Updates FTW
server news
Valve's recent update allows player to unlock weapons also through achievements.


Heres the changelog:
Team Fortress 2

* Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
* Arena Mode
o Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
o Added tf_arena_round_time to set a timelimit on the round
* Added the userid of the player who built the teleporter to the "player_teleported" event
* Fixed player killed event causing server crash
* Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
* Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled
* Fixed the Ambassador not doing damage to buildings
* Fixed Spies disguised as their own team not drawing blood effects
* Fixed players killed by flaming arrows not showing the appropriate death icon
Posted by admin on Sat May 30, 2009 6:04 pm Score: 0)
STR
Another steam fuck up
bamnews
Right-click on TF2 in your games list

properties>>local files tab

verify integrity of game cache...



This will help for the DX80 errors for the water particles.
Posted by admin on Sat May 23, 2009 4:53 am Score: 0)
STR
Server List
server news
75.125.195.234:27015 {BAM} 'S Fuckers HLstatsX Party Server #1 TheBadAsses.com TF2
75.125.195.235:27015 {BAM} 'S Fuckers INS Server #1 TheBadAsses.com INS
75.125.195.236:27015 -{BAM}- Is Back. WWW.TheBadAsses.com DOD:s
Posted by admin on Thu May 21, 2009 2:23 pm Score: 0)
STR
Happy Birthday Violet
Lets give a woot and a Happy Birthday to violet .
Posted by admin on Sun Apr 05, 2009 8:04 pm Score: 0)
STR
TF2 Update
server news
The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is

The Engineer's dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded

Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets

Some changes to the second part of the first stage of Goldrush to give the attackers more of an advantage

Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's minigun, etc.) can now break apart the Demoman's stickybombs

The icon on the HUD for a person calling for Medic will now give more information to the medic (if the target is low on health, on fire, etc.)

Added an achievement tracker that will allow people to choose specific achievements that they are trying to get

There is now a custom icon for death messages when the player was killed from a critical hit

Added a new particle effect for when a player enters the water

Added smoke to the feet of a rocket jumping soldier

Players will now have some particles swirling around them so other players can see when they are overhealed
Posted by admin on Fri Dec 12, 2008 3:43 am Score: 0)
STR
Ins Update.
server news
DeadBodyMan">DeadBodyMan writes "General updates and fixes:

* Updated Client/Server Version Control
* Adjusted gameinfo.txt support for Hammer
* Fix for spectator GUI bug
* Fixed ins_minefield
* Fixed the ins_trigger team option and also added a set team input
* Fixed ins_tk remove
* Set game name in Server Browser "insurgency"
* Fixed invalid/empty player name entries
* Sprint multi-key exploit fixed
* Further anticheat fixes - addressing several reported exploits
* Optimized mp_fadetoblack
* Entities now reset properly on round restart
* Objectives in overhead map are now shown correctly
* Fixed Battle Mode scoreboard
* Fixed a crash when showing the mini map (M) on start up.
* rcon say command implemented
* Fixed an issue that caused the message for choosing commander to always stay on the screen
* Fixed other minor glitches and bugs"
Posted by DeadBodyMan on Wed Oct 29, 2008 11:18 pm Score: 0)
STR
Recent steam fuck up
bamnews
DeadBodyMan">DeadBodyMan writes "If you are getting a disconnect from any steam game like you do not own the game you will

1.Have to re sign in to steam.
2.Right click on your steam tab in the bottom right hand corner.
3.Go to settings.
4.Under Account.
5.Log in as different user.
6 Then log out.
7.Re log in then it should be good."
Posted by DeadBodyMan on Wed Sep 24, 2008 12:43 am Score: 0)
STR
Yall are fucking retards
bamnews
DeadBodyMan">DeadBodyMan writes "So long..."
Posted by DeadBodyMan on Wed Jul 23, 2008 11:48 pm 1 comment | Score: 5)
STR
Stats are down for a bit
bamnews
DeadBodyMan">DeadBodyMan writes "Due to an extraordinary accident in one of our US data centers three servers are still off line. Surely we have a backup plan for one server at a time, but now with three this makes it really hard for us. We are still working on a solution to bring your statistics back online as soon as possible."
Posted by DeadBodyMan on Mon Jun 02, 2008 2:01 am Score: 0)
STR
DOD:S UPDATE IS HERE
webnews
DeadBodyMan">DeadBodyMan writes "Day Of Defeat Steamworks Update In Beta

A new update adding support for Steamworks is currently available in beta for Day of Defeat: Source, the popular World War II online action game from Valve, creators of the Half-Life and Counter-Strike games.
Leveraging the recently released free set of services available in Steamworks, the Day of Defeat update will add 51 achievements for DoD, player avatar display in the scoreboard and win panel, and detailed player statistics integrated with the Steam Community features (www.steamcommunity.com).

This update also adds support for popular features introduced in Valve's Team Fortress 2 (TF2), the PC title named multiplayer game of the year by Gamespy.com and PC Gamer. These include "nemesis/revenge" freeze cam and new effects driven by the particle system introduced to the Source engine for TF2.

In addition, this update will also introduce a new map, dod_Palermo, which is a remix of the most popular community map, dod_salerno.

Owners of Day of Defeat: Source, retail and Steam versions, may join the beta free of charge.
"
Posted by DeadBodyMan on Sat May 24, 2008 1:46 am Score: 5)

 
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